Robot Dreams
Tools: Unity, C#, Autodesk Maya
In this 3D Unity game, you play as a vacuum robot with dreams of greatness. The game takes place in a fully navigable apartment where your goal is to clean up dust while managing your battery life and strategic movements.
Gameplay Mechanics:
- Battery-based movement system with a real-time recharge zone
- Collectible upgrades downloaded from the Wi-Fi router
- Time pressure mechanics and a “clean-to-complete” objective
- Custom 3D assets and environment layout
Design Focus:
The game emphasizes smart movement choices, resource awareness, and a whimsical personality. All 3D elements were modeled in Maya and integrated into Unity with custom scripts and animations.
Outcome:
This project combined game logic, level design, 3D modeling, and player feedback loops to create an engaging gameplay experience.
